home *** CD-ROM | disk | FTP | other *** search
- ^C^BWhat is SHAREWARE?^b^c
-
- ^CCopyright (c) 1994,1995 Pacific Buyers' Group^c
- ^CCopyright (c) 1993,1994 Another Company^c
-
- Please feel free to copy and distribute THIS file (PBGSHARE.TXT) to your
- friends and associates, as long as this file remains intact and unchanged.
- This does NOT give right or authority to use this file (or any portion of
- it) for commercial purposes or combined with any product(s) for resale
- (wholesale, retail, rental, lease, BBS, or governmental distribution)
- without separate written agreement from Terry E. Mercer at Pacific Buyers'
- Group.
-
- As payment for gathering the information contained within this file and
- the Technical specifications (Having Problems?) file, all we ask is that
- you consider doing business with the following companies:
-
- ^C^BWiz Technologies, Inc. - CD ROM's & Floppy based Shareware^b^c
- ^C^Band Proprietary Commercial Programs to the End-User^b^c
- ^C1(714)443-3000 Voice 1(714)443-2333 Fax^c
- ^C32951 Calle Perfecto, San Jaun Capistano, CA 92675^c
-
- ^C^BMicro Media - CD ROM - Licensing, Mastering, and Replication^b^c
- ^C1(503)471-4133 VoiceMail 1(503)471-8836 Fax^c
- ^C329 N.E. 6th Street, Grants Pass, OR 97527^c
-
- ^C^BPacific Buyers' Group - PBG CD Launcher for DOS & Windows^b^c
- ^C1(503) 535-4194 Voice 1(503)535-8151 Fax^c
- ^C4184 Hilsinger Rd. Phoenix, OR 97535^c
-
- For Information on Electronic Publishing, contact:
-
- ^C^BANOTHER COMPANY ^b^c
- ^CP.O. Box 3429, Ashland, OR 97530 1(503)482-3611 Voice^c
-
- --------------------------------------------------------------------
-
- ^C^BEXACTLY WHAT IS SHAREWARE?^b^c
- ^C(From a User's Point of View)^c
-
- Imagine going to a shoe store where the proprietor lets you try on several
- pairs of hiking boots, not just in the showroom, but lets you wear them
- for several weeks through all sorts of continuos hiking and bad weather.
- Lets say this shoe store initially charges only for the cost of the
- leather and rubber, perhaps $3 per pair of boots. Later you pay the full
- price only for the boots you like and give the other boots away for your
- friends to try out. You'd shop at that store, wouldn't you? The store
- would get lots of customers, and wouldn't have to do any advertising at
- all! This store could actually charge less for the boots than other
- stores, because there would be no advertising costs to cover. Of course,
- as good as it sounds, this wouldn't work because boots wear, and it is
- lots of work making many pairs of boots.
-
- But computer programs are different. Each copy is as good as the last,
- they don't wear out (well, disk do, but programs don't), and there is very
- little manufacturing involved. A minute to format and a minute to copy,
- even less, with the right software, and that's it! So you see the
- shareware concept. Anyone can be an author. Anyone can get a copy of the
- author's work by paying a shareware distributor merely the cost of
- librarying, copying and sending the disk, (typically $3 to $5) or can
- even get it for free from an electronic bulletin board or from a friend.
-
- The authors make no money from all this. So, they put commercials in their
- programs asking for payment. Specifically, you are allowed to try the
- program, then if you like it, you are required to pay the author for the
- work of creating it - but remember, only if you like it! This is the
- American free enterprise system working at its best! The author of a great
- program retires to the Bahamas. The author of a so-so program, gets some
- money, and hopefully, keeps improving. The author of a junker is paid
- exactly what the program is worth. All the customers are happy, or they
- wouldn't be customers. Unlike shareware, when you buy a regular retail
- program from a store, you pay first, then hope you'll be a happy customer.
-
- Shareware can be anything. Here are some typical shareware applications:
-
- Video games such as Doom, Pacman, Monopoly, Chess
- Algebra, Computer, Reading, and Science tutorials
- Astrology, Bio-Rythums, Tarot Card
- Database for baseball card, Video, and Stamp collectors
- Drafting and drawing programs
- Classroom management
- Spell Checkers, Thesaurus, Zip Code Verifiers
- General Business - and specific industry needs
-
- The appeals for money can be as varied as the applications. Each author is
- in charge their own work, so there are no rules as to how their
- commercials may be written. But there are some typical approaches. They
- are:
-
- ^C^BThe Types Of Shareware^b^c
-
- * PUBLIC DOMAIN: The author writes a program, not for commercial gain, but
- for some other reason, perhaps as a hobby or as a donation to the computer
- community. These free programs are called public domain. The definition of
- public domain software as of March 1991 is that it carries no copyright.
- All users are free to do with it what they like.
-
- * FREEWARE: This material is copyrighted, so some rights are reserved by
- the author, but copying, sharing and (usually) professional distributing
- is allowed. The advantage of freeware for the authors and the public is
- that changing the material is illegal. It must be copied verbatim.
- Therefore, if you receive a copy that is ten generations old, no one up
- the line has fiddled with it. You can be fairly certain it is the same as
- the author intended, with nothing changed or removed.
-
- * ADVERTISING FOR OTHER PRODUCTS: The author has something to sell and
- uses shareware as the method for advertising the products for sale. Here
- are two examples: A maker of video game programs gives away a game as
- freeware, but at the end of the game, a list of other games available for
- $15 each is shown. A radio antenna manufacturer gives away software that
- helps radio engineers with their technical calculations. In the program
- is a chart that shows which of the manufacturer's antennae would suit
- certain applications.
-
- * DONATION REQUESTED: The author simply states that donations are
- requested. Sometimes a specific donation amount is requested. It is
- typical to see at the end of a video game, a screen that states, "If you
- like XYZ Game, please send $5 donation to Author."
-
- * REGISTRATION REQUESTED: The author requests that you send money to
- become a registered user. The rights and advantages of registration vary.
- Minimum advantage of registration is simply that you have honorably paid
- the author for the author's work.
-
- * REGISTRATION REQUIRED: The author plainly states that you have a copy of
- the program for trial purposes only. If you continue to use it, you are
- required to send money. In other words, you own only a copy of the
- program, not the right to use the program, until you pay for it. There is
- no way for the author to catch up with everyone who uses the program
- without paying, and many people simply ignore the payment requirement. It
- is an honor system. However, honest people do send money. (We figure you
- are one of those people!)
-
- * OFFER IN TRADE: This method, often combined with requested or required
- registration, offers incentives to send the registration money. Typical
- offerings are printed owners manual to the program, telephone support in
- which the user can call the author if there are any technical questions
- about the program, a newer or better version of the same program, and/or a
- newsletter that is sent to the registered users.
-
- * CRIPPLED SHAREWARE: The author makes a limited version of the program
- that doesn't do everything it is supposed to. The crippled version works
- only sufficiently to demonstrate the real program's capabilities. If you
- want the real thing, you must send money to the author, who will then send
- to you the real program. The extent of crippling varies as much as the
- authors vary. Some examples: A video poker game that runs for only ten
- minutes, then erases itself from the disk. A special database for keeping
- track of video tapes that only allows records for 20 tapes until you buy
- the registered version. Most shareware distributors will not distribute
- crippled shareware unless their catalogs and disk labels plainly state the
- limitation of the programs. Crippled shareware is rapidly becoming a
- rarity.
-
- * DEMOS: A manufacturer will often make a disk that only shows what the
- real product can do, but this off shoot disk doesn't actually do anything
- more than demonstrate the product. Again - generally considered
- undesirable by most shareware distributors. There is one demo exception -
- products that are nice pictures. One paint program maker, for instance,
- has a nice set of outer space pictures that really make your VGA monitor
- look good. Users often like this sort of demo - just to show off their
- equipment to their friends.
-
- ^C^BHow Good Is Shareware?^b^c
-
- Once again, the quality of shareware varies considerably. Some of it is
- written by beginning authors and is very simple. In many, if you press a
- wrong key, the computer needs to be re-booted. Some shareware doesn't even
- work! Fortunately, most of these are not distributed by anyone unless the
- limitations are mentioned in the distributor's literature.
-
- Other shareware programs are fantastic. Some of the best business programs
- in the world are shareware. Many, perhaps most, of the great video games
- are shareware. Some special programs can be had as shareware only. The
- only oxy-acetylene welding tutorial that I know about is a shareware
- product.
-
- The word processor that this text is being written with is shareware. It
- is called Galaxy. Galaxy is similar to WordStar, a big commercial product
- costing hundreds of dollars, but in my opinion, Galaxy is much better, yet
- the registration costs only $59. I like Galaxy better because it does
- searches faster, has pull-down menus, and writes plain ASCII files, which
- is important if you operate on text files with different programs. (For
- instance, the MS-DOS "type" command cannot read files created by
- WordStar.)
-
- ^C^BHow Can Better Programs Cost Less?^b^c
-
- How can a better program cost less? Remember, the author has never had to
- spend a dime on advertising. When you send $59.95 to the author, you might
- typically get a printed owner's manual, a toll-free phone number to call
- if you need help and another program disk. All this costs the author much
- less than $59. So, the author makes money, and you save money, because no
- one pays for advertising. On the other hand, if you go into a computer
- store and buy a retail* spreadsheet program for $300, the store gets $90
- for the service of selling it to you (of the $90, most of it goes to the
- rent, payroll, etc). Of the remaining $210, probably $180 goes to cover
- the advertising costs, and only $30 ends up in the author's h ands. And,
- of that $30, a substantial portion covers the costs of technical writers,
- packaging, and other costs.
-
- * The word RETAIL or COMMERCIAL will often be used to describe
- non-shareware programs.
-
- In general, but by no means the rule, shareware is a bit simpler than
- other software. Many of the big packages such as Word Perfect or Lotus 123
- were developed by a huge team of programmers working full time for years
- at a time. Shareware is often developed by a single programmer in spare
- time after work. What this means, is that the shareware product may be
- less colorful, sort of plain vanilla, but it gets the job done. For
- instance, a mailing label program from the world of shareware may come up
- on your screen in one color only and with very few boxes and fancy icons
- on the screen. But it will do complicated searches and track 20,000 names.
- The store-bought, fancy plastic-wrapped, glossy-box label program comes
- on your screen with 8 colors and fancy shadows around all the pop-up
- windows. It comes with 6 features not generally associated with label
- programs.
-
- ^C^BSurprises^b^c
-
- GUESS WHAT? There are little surprises in the world of software. The
- glossy retail program might only handle 10,000 names, while the plain
- shareware program handles 20,000. Sometimes you can buy a shareware
- program and find out that it doesn't do everything you would like. You are
- out only the $3 or $4 that the copy cost, because if it doesn't satisfy
- your needs, you don't have to register with the author. But all too often
- you can buy the glossy retail product and find it has a glitch, too. For
- instance , there is a very popular $149 database program that can handle
- only 4096 records. If you buy it to track 6,000 customers, you lose
- $149!!!
-
- The shareware programs may not be as fancy (although many are incredibly
- fancy, complete with all the bells and whistles you can imagine, and some
- you can't), but they almost always get the job done that they are supposed
- to do. This is because the author wants you to send money, and you sure
- won't do that if they have left a hole in their programs.
-
- This lack of fanciness combined with straightforward functionality which
- is typical with shareware makes it much better than conventional software
- in so many cases, because it is easier to learn to use.
-
- ^C^BRequirements^b^c
-
- The requirements of shareware vary too. The majority are written to run on
- most IBM-compatible computers, many can run on any IBM-compatible, but
- many more require at least CGA graphics capability. Nowadays there are
- several that require hard disks, 640k RAM or VGA monitors.
-
- ^C^BWhat About Instructions?^b^c
-
- Some shareware programs, especially video games, are so easy to run that
- you just start the program and can use it. Others, such as databases and
- programming languages, require reading extensive instructions first.
- Those that require instructions almost always come with an instruction
- file on the disk. Sometimes these instruction files are elaborate
- disk-based owner's manuals.
- ^C_____________________________________________________________^c
- ^CChapter End^c
-
-